<iframe src="https://jsxgraph.uni-bayreuth.de/share/iframe/curve-interpolation-nevilles-algorithm" style="border: 1px solid black; overflow: hidden; width: 550px; aspect-ratio: 55 / 65;" name="JSXGraph example: Curve interpolation: Neville's algorithm" allowfullscreen ></iframe>
<input type="button" value="Add point" onClick="addPoint()"> <div id="board-0-wrapper" class="jxgbox-wrapper " style="width: 100%; "> <div id="board-0" class="jxgbox" style="aspect-ratio: 4 / 3; width: 100%;" data-ar="4 / 3"></div> </div> <script type = "text/javascript"> /* This example is licensed under a Creative Commons Attribution 4.0 International License. https://creativecommons.org/licenses/by/4.0/ Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits. */ const BOARDID = 'board-0'; const board = JXG.JSXGraph.initBoard(BOARDID, {axis:true, boundingbox: [-5, 5, 7, -3]}); // Create initial points var p = []; p[0] = board.create('point', [-1, 2], {size:4}); p[1] = board.create('point', [3, -1], {size:4}); p[2] = board.create('point', [2, 1], {size:4}); // Create interpolation curve var graph = board.create('curve', JXG.Math.Numerics.Neville(p), {strokeWidth:5, strokeOpacity:0.5}); // Add tangent var g = board.create('glider', [graph], {color: 'blue'}); var t = board.create('tangent', [g], {dash:1, strokeColor:'green'}); // Add point at random position var addPoint = function () { p.push(board.create('point', [(Math.random() - 0.5) * 10, (Math.random() - 0.5) * 3], {size:4})); board.update(); }; </script>
/* This example is licensed under a Creative Commons Attribution 4.0 International License. https://creativecommons.org/licenses/by/4.0/ Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits. */ const BOARDID = 'your_div_id'; // Insert your id here! const board = JXG.JSXGraph.initBoard(BOARDID, {axis:true, boundingbox: [-5, 5, 7, -3]}); // Create initial points var p = []; p[0] = board.create('point', [-1, 2], {size:4}); p[1] = board.create('point', [3, -1], {size:4}); p[2] = board.create('point', [2, 1], {size:4}); // Create interpolation curve var graph = board.create('curve', JXG.Math.Numerics.Neville(p), {strokeWidth:5, strokeOpacity:0.5}); // Add tangent var g = board.create('glider', [graph], {color: 'blue'}); var t = board.create('tangent', [g], {dash:1, strokeColor:'green'}); // Add point at random position var addPoint = function () { p.push(board.create('point', [(Math.random() - 0.5) * 10, (Math.random() - 0.5) * 3], {size:4})); board.update(); };
<input type="button" value="Add point" onClick="addPoint()">
// Define the id of your board in BOARDID const board = JXG.JSXGraph.initBoard(BOARDID, {axis:true, boundingbox: [-5, 5, 7, -3]}); // Create initial points var p = []; p[0] = board.create('point', [-1, 2], {size:4}); p[1] = board.create('point', [3, -1], {size:4}); p[2] = board.create('point', [2, 1], {size:4}); // Create interpolation curve var graph = board.create('curve', JXG.Math.Numerics.Neville(p), {strokeWidth:5, strokeOpacity:0.5}); // Add tangent var g = board.create('glider', [graph], {color: 'blue'}); var t = board.create('tangent', [g], {dash:1, strokeColor:'green'}); // Add point at random position var addPoint = function () { p.push(board.create('point', [(Math.random() - 0.5) * 10, (Math.random() - 0.5) * 3], {size:4})); board.update(); };
This example is licensed under a Creative Commons Attribution 4.0 International License. Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits.