Turtle Graphics: Difference between revisions

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This is a very basic implementation of turtle graphics with [http://jsxgraph.org JSXGraph].
This is a very basic implementation of turtle graphics in JavaScript with [http://jsxgraph.org JSXGraph].  
===List of commands===
[http://u2d.com/turtle_js/index.html CanvasTurtle] does the same on browsers which support the ''canvas'' element.
There is a predefined turtle object ''t''. Therefore, all commands
start with ''t'', like ''t.fd(100)'';
* t.forward(len); or t.fd(len);
* t.back(len); or t.bk(len);
* t.right(angle); or t.rt(angle);
* t.left(angle); or t.lt(angle);
* t.penUp();
* t.penDown();
* t.clean();
* t.setPos(x,y);


===Snowflake Example===
* [[List of available commands]]
 
===Snowflake and Branches Example===
<html>
<html>
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<form><textarea id="input1" rows=7 cols=35 wrap="off" style="width:300px; float:left;">
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<form><textarea id="input" rows=7 cols=35 wrap="off" style="width:600px">
function side(size, level) {
function side(size, level) {
     if (level==0) {
     if (level==0) {
Line 33: Line 22:


function snowflake(size, level) {
function snowflake(size, level) {
     (3).times(function() {
     for (var i=0;i<3;i++) {
         side(size, level);
         side(size, level);
         t.rt(120);
         t.rt(120);
     });
     };
}
}


t.clean();
t.clearScreen();
t.hideTurtle();
t.setPenSize(1)
t.setPenColor("#000000")
t.lt(30);
t.lt(30);
t.setPos(0,-100);
t.setPos(0,-100);
snowflake(250, 3);
snowflake(250, 4);
</textarea><br />
</textarea>
<input type="button" value="run" onClick="run()">
<textarea id="input2" rows=7 cols=35 wrap="off" style="width:300px">
</form>
function branch(length, level)
<div id="box" class="jxgbox" style="width:600px; height:600px;"></div>
{
<script language="JavaScript">
    if(level == 0) return
            var turtleObj = function(board,attributes) {
    t.fd(length)
                this.board = board;
    t.lt(45)
                if (attributes==null) {
    branch(length/2, level-1)
                    this.attributes = {
    t.rt(90)
                        strokeColor:'#000000'
    branch(length/2, level-1)
                    };
    t.lt(45)
                } else {
    t.bk(length)
                    this.attributes = attributes;
}
                }
 
                this.attributes.straightFirst = false;
function lbranch(length, angle, level)
                this.attributes.straightLast = false;
{
                this.init();
    t.fd(2*length)
            };
    node(length, angle, level)
    t.bk(2*length)
}
function rbranch(length, angle, level)
{
    t.fd(length)
    node(length, angle, level)
    t.bk(length)
}


            turtleObj.prototype.init = function() {
function node(length, angle, level)
                this.points = [];
{
                this.pos = [0,0];
    if (level == 0) return;
                this.isPenDown = true;
    t.lt(angle)
                this.dir = 90;
    lbranch(length, angle, level -1)
                var p = this.board.createElement('point',this.pos,{fixed:true,name:' ',visible:false});
    t.rt(2*angle)
                this.points.push(p);
    rbranch(length, angle, level-1)
                this.turtle = this.board.createElement('point',this.pos,{fixed:true,name:' ',visible:false});
    t.lt(angle)
                this.turtle2 = this.board.createElement('point',[this.pos[0],this.pos[1]+20],{fixed:true,name:' ',visible:false});
}
                this.board.createElement('line',[this.turtle,this.turtle2],
                        {lastArrow:true,strokeColor:'#ff0000',straightFirst:false,straightLast:false});
            }


            turtleObj.prototype.forward = function(len) {
t.clearScreen()
                if (len==0) { return; }
t.hideTurtle();
                var dx = -len*Math.cos(this.dir*Math.PI/180.0);
//branch(100,6)
                var dy = len*Math.sin(this.dir*Math.PI/180.0);
                var t = this.board.createElement('transform', [dx,dy], {type:'translate'});
                t.applyOnce(this.turtle);
                t.applyOnce(this.turtle2);
                this.pos[0] += dx;
                this.pos[1] += dy;
                var p = this.board.createElement('point',this.pos,{fixed:true,name:' ',visible:false});
                this.points.push(p);


                if (this.isPenDown) {
t.setPenSize(5)
                    this.board.createElement('line',[this.points[this.points.length-2],p],this.attributes);
t.setPenColor("#008800")
                }
t.setPos(30, -150)
                //this.board.update();
lbranch(25, 20, 7)
            };
</textarea><br />
           
<input type="button" value="run example 1" onClick="run(1)">
            turtleObj.prototype.back = function(len) {
<input type="button" value="run example 2" onClick="run(2)">
                this.forward(-len);
</form>
            }
</html>
           
<jsxgraph width="600" height="600" box="box">
            turtleObj.prototype.right = function(angle) {
var brd = JXG.JSXGraph.initBoard('box', {boundingbox: [-300, 300, 300, -300]});
                this.dir += angle;
var t = brd.create('turtle');
                var t = this.board.createElement('transform', [-angle*Math.PI/180.0,this.turtle], {type:'rotate'});
function run(nr) {
                t.applyOnce(this.turtle2);
  brd.suspendUpdate();
                //this.board.update();
  eval(document.getElementById('input'+nr).value);
            }
  brd.unsuspendUpdate();
           
}
            turtleObj.prototype.left = function(angle) {
</jsxgraph>
                this.right(-angle);
            }
           
            turtleObj.prototype.penUp = function() {
                this.isPenDown = false;
            }
           
            turtleObj.prototype.penDown = function() {
                this.isPenDown = true;
            }


            turtleObj.prototype.clean = function() {
===References===
                for(var el in this.board.objects) {
* The snowflake and branches example have been adapted from the excellent [http://u2d.com/turtle_js/index.html CanvasTurtle]
                    this.board.removeObject(el);
                }
                this.init();
            }


            turtleObj.prototype.setPos = function(x,y) {
===The turtle graphics code===
                this.pos = [x,y];
<source lang="html4strict">
                this.turtle.setPositionDirectly(JXG.COORDS_BY_USER,x,y);
<form><textarea id="input1" rows=7 cols=35 wrap="off" style="width:300px; float:left;">
                this.turtle2.setPositionDirectly(JXG.COORDS_BY_USER,x,y+20);
turtle code...
                var t = this.board.createElement('transform', [-this.dir*Math.PI/180.0,this.turtle], {type:'rotate'});
</textarea>
                t.applyOnce(this.turtle2);
<input type="button" value="run example 1" onClick="run(1)">
                var p = this.board.createElement('point',this.pos,{fixed:true,name:' ',visible:false});
</source>
                this.points.push(p);
                //this.board.update();
            }


            turtleObj.prototype.fd = function(len) { this.forward(len); };
<source lang="javascript">
            turtleObj.prototype.bk = function(len) { this.back(len); };
var brd = JXG.JSXGraph.initBoard('box', {boundingbox: [-300, 300, 300, -300]});
            turtleObj.prototype.lt = function(angle) { this.left(angle); };
var t = brd.create('turtle');
            turtleObj.prototype.rt = function(angle) { this.right(angle); };


            var brd = JXG.JSXGraph.initBoard('box', {originX: 300, originY: 300, unitX: 1, unitY: 1});
function run(nr) {
            var t = new turtleObj(brd);
function run() {
   brd.suspendUpdate();
   brd.suspendUpdate();
   eval($('input').value);
   eval($('input'+nr).value);
   brd.unsuspendUpdate();
   brd.unsuspendUpdate();
}
}
 
</source>
</script>
</html>


[[Category:Examples]]
[[Category:Examples]]
[[Category:Turtle Graphics]]
[[Category:Fractals]]

Latest revision as of 07:40, 9 June 2011

This is a very basic implementation of turtle graphics in JavaScript with JSXGraph. CanvasTurtle does the same on browsers which support the canvas element.

Snowflake and Branches Example


References

  • The snowflake and branches example have been adapted from the excellent CanvasTurtle

The turtle graphics code

<form><textarea id="input1" rows=7 cols=35 wrap="off" style="width:300px; float:left;">
turtle code...
</textarea>
<input type="button" value="run example 1" onClick="run(1)">
var brd = JXG.JSXGraph.initBoard('box', {boundingbox: [-300, 300, 300, -300]});
var t = brd.create('turtle');

function run(nr) {
  brd.suspendUpdate();
  eval($('input'+nr).value);
  brd.unsuspendUpdate();
}