Difference between revisions of "Triangle axiom - affine space"
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Jump to navigationJump to searchA WASSERMANN (talk | contribs) |
A WASSERMANN (talk | contribs) |
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Line 8: | Line 8: | ||
JXG.Options.label.autoPosition = true; | JXG.Options.label.autoPosition = true; | ||
JXG.Options.text.useMathJax = true; | JXG.Options.text.useMathJax = true; | ||
+ | JXG.Options.text.fontSize = 20; | ||
− | var board = JXG.JSXGraph.initBoard("jxgbox", [-5,5,5,-5]); | + | var board = JXG.JSXGraph.initBoard("jxgbox", {boundingbox: [-5,5,5,-5], showCopyright:false, showNavigation:false}); |
+ | |||
+ | var p = board.create('point', [-3,-3], {name:'\\(p\\)'}); | ||
+ | var q = board.create('point', [0, 2], {name:'\\(q\\)'}); | ||
+ | var r = board.create('point', [3, -3], {name:'\\(r\\)'}); | ||
+ | |||
+ | var pq = board.create('arrow', [p, q], {withLabel: true, name:'\\(\\vec{pq}\\)', label:{position: 'top', parse: false}, lastArrow: {type: 4, size: 8}}); | ||
+ | var qr = board.create('arrow', [q, r], {withLabel: true, name:'\\(\\vec{qr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}}); | ||
+ | var pr = board.create('arrow', [p, r], {withLabel: true, name:'\\(\\vec{pr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}}); | ||
+ | </jsxgraph> | ||
+ | |||
+ | |||
+ | === The underlying JavaScript code === | ||
+ | |||
+ | <source lang="javascript"> | ||
+ | JXG.Options.label.autoPosition = true; | ||
+ | JXG.Options.text.useMathJax = true; | ||
+ | JXG.Options.text.fontSize = 20; | ||
+ | |||
+ | var board = JXG.JSXGraph.initBoard("jxgbox", {boundingbox: [-5,5,5,-5], showCopyright:false, showNavigation:false}); | ||
var p = board.create('point', [-3,-3], {name:'p'}); | var p = board.create('point', [-3,-3], {name:'p'}); | ||
Line 15: | Line 35: | ||
var r = board.create('point', [3, -3], {name:'r'}); | var r = board.create('point', [3, -3], {name:'r'}); | ||
− | var pq = board.create('arrow', [p, q], {withLabel: true, name:' | + | var pq = board.create('arrow', [p, q], {withLabel: true, name:'\\(\\vec{pq}\\)', label:{position: 'top', parse: false}, lastArrow: {type: 4, size: 8}}); |
− | var qr = board.create('arrow', [q, r], {withLabel: true, name:'\\vec{qr}', label:{position: 'top'}, lastArrow: {type: 4, size: 8}}); | + | var qr = board.create('arrow', [q, r], {withLabel: true, name:'\\(\\vec{qr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}}); |
− | var pr = board.create('arrow', [p, r], {withLabel: true, name:'\\vec{pr}', label:{position: 'top'}, lastArrow: {type: 4, size: 8}} | + | var pr = board.create('arrow', [p, r], {withLabel: true, name:'\\(\\vec{pr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}}); |
− | + | </source> | |
− | |||
− | </ | ||
− | |||
[[Category:Examples]] | [[Category:Examples]] | ||
[[Category:Geometry]] | [[Category:Geometry]] |
Latest revision as of 12:06, 12 April 2021
Axiom (A2) "triangle rule" for affine spaces.
The underlying JavaScript code
JXG.Options.label.autoPosition = true;
JXG.Options.text.useMathJax = true;
JXG.Options.text.fontSize = 20;
var board = JXG.JSXGraph.initBoard("jxgbox", {boundingbox: [-5,5,5,-5], showCopyright:false, showNavigation:false});
var p = board.create('point', [-3,-3], {name:'p'});
var q = board.create('point', [0, 2], {name:'q'});
var r = board.create('point', [3, -3], {name:'r'});
var pq = board.create('arrow', [p, q], {withLabel: true, name:'\\(\\vec{pq}\\)', label:{position: 'top', parse: false}, lastArrow: {type: 4, size: 8}});
var qr = board.create('arrow', [q, r], {withLabel: true, name:'\\(\\vec{qr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}});
var pr = board.create('arrow', [p, r], {withLabel: true, name:'\\(\\vec{pr}\\)', label:{position: 'top'}, lastArrow: {type: 4, size: 8}});