Difference between revisions of "Rational functions"

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Line 3: Line 3:
 
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
 
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
 
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
 
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<div style="float:left"><form><input type="button" value="Add point" onClick="addPoint1()"></form>
+
<div><form><input type="button" value="Add point" onClick="addPoint1()"></form>
<div id="box1" class="jxgbox" style="width:300px; height:300px;"></div></div>
+
<div id="box1" class="jxgbox" style="width:600px; height:200px;"></div></div>
 
<form><input type="button" value="Add point" onClick="addPoint2()"></form>
 
<form><input type="button" value="Add point" onClick="addPoint2()"></form>
<div><div id="box2" class="jxgbox" style="width:300px; height:300px;"></div></div>
+
<div><div id="box2" class="jxgbox" style="width:600px; height:200px;"></div></div>
 
<div id="box3" class="jxgbox" style="width:600px; height:400px;"></div>
 
<div id="box3" class="jxgbox" style="width:600px; height:400px;"></div>
 
<script language="JavaScript">
 
<script language="JavaScript">
         board = JXG.JSXGraph.initBoard('box1', {originX: 150, originY: 200, unitX: 30, unitY: 25});
+
         board = JXG.JSXGraph.initBoard('box1', {originX: 150, originY: 100, unitX: 30, unitY: 25});
 
         // Axes
 
         // Axes
 
         b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
 
         b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
Line 43: Line 43:
 
         }
 
         }
  
         board2 = JXG.JSXGraph.initBoard('box2', {originX: 150, originY: 200, unitX: 30, unitY: 25});
+
         board2 = JXG.JSXGraph.initBoard('box2', {originX: 150, originY: 100, unitX: 30, unitY: 25});
 
         // Axes
 
         // Axes
 
         b1axisx2 = board2.createElement('axis', [[0,0], [1,0]], {});
 
         b1axisx2 = board2.createElement('axis', [[0,0], [1,0]], {});

Revision as of 16:41, 15 December 2008