# Difference between revisions of "Mean Value Theorem"

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### The underlying JavaScript code

        board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25});
board.suspendUpdate();
// Axes
xax = board.createElement('axis', [[0,0], [1,0]], {});
yax = board.createElement('axis', [[0,0], [0,1]], {});

var p = [];
p[0] = board.createElement('point', [-1,-2], {style:4});
p[1] = board.createElement('point', [6,5], {style:4});
p[2] = board.createElement('point', [-0.5,1], {style:4});
p[3] = board.createElement('point', [3,3], {style:4});
var f = board.lagrangePolynomial(p);
var graph = board.createElement('functiongraph', [f, -10, 10]);

var g = function(x) {
return board.D(f)(x)-(p[1].Y()-p[0].Y())/(p[1].X()-p[0].X());
}

var r = board.createElement('glider', [
function() { return board.root(g,(p[0].X()+p[1].X())*0.5); },
function() { return f(board.root(g,(p[0].X()+p[1].X())*0.5)); },
graph], {name:' ',style:6,fixed:true});
board.createElement('tangent', [r], {strokeColor:'#ff0000'});
line = board.createElement('line',[p[0],p[1]],{strokeColor:'#ff0000',dash:1});

board.unsuspendUpdate();