Locus computation

From JSXGraph Wiki
Revision as of 12:43, 30 September 2010 by Michael (talk | contribs) (New page: <jsxgraph width="600" height="600"> board = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-2, 20, 20, -2], axis: true, grid: false, keepaspectratio: true}); p3 = board.createElement(...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

The underlying JavaScript code

board = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-2, 20, 20, -2], axis: true, grid: false, keepaspectratio: true});
p3 = board.createElement('point', [8, 3]);
p4 = board.createElement('point', [8, 8]);
c1 = board.createElement('circle', [p4, 4]);
p6 = board.createElement('glider', [0, 0, c1], {name:"D"});
g = board.createElement('line', [p3, p6]);
c2 = board.createElement('circle', [p6, 3]);
tracer = board.createElement('intersection', [c2,g,0], {name: "T"});

loc = board.createElement('locus', [tracer], {strokeColor: 'red', strokeWidth: '1px'});