Secant and tangent: Difference between revisions

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         var p = [];
         var p = [];
         p[0] = board.createElement('point', [-1,-2], {style:4});
         p[0] = board.createElement('point', [-1,0], {style:4});
         p[1] = board.createElement('point', [-0.5,1], {style:4});
         p[1] = board.createElement('point', [-0.5,1], {style:4});
         p[2] = board.createElement('point', [2,-1], {style:4});
         p[2] = board.createElement('point', [2,0.5], {style:4});
         p[3] = board.createElement('point', [5,3], {style:4});
         p[3] = board.createElement('point', [5,3], {style:4});
         var polynomial = function(x) {
         var polynomial = function(x) {
Line 37: Line 37:


q = board.createElement('glider', [3,3,graph], {style:6});
q = board.createElement('glider', [3,3,graph], {style:6});
s = board.createElement('slider', [0,-3,4,0,1,1],{name:' '});
s = board.createElement('slider', [0,-3,4,0.001,1,1],{name:' '});
q2 = board.createElement('point', [function(){ return q.X()+s.X();},
q2 = board.createElement('point', [function(){ return q.X()+s.X();},
       function(){ return polynomial(q.X()+s.X());}], {style:7});
       function(){ return polynomial(q.X()+s.X());}], {style:7});

Revision as of 17:33, 10 January 2009