Random points: Difference between revisions

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Line 15: Line 15:
     for (var i=0;i<50;i++) {
     for (var i=0;i<50;i++) {
         var p = board.createElement('point',
         var p = board.createElement('point',
             [Math.random(),Math.random()],{style:5,name:' '});
             [Math.random(),Math.random()],{size:3,withLabel:false});
     }
     }
     board.unsuspendUpdate();
     board.unsuspendUpdate();
Line 32: Line 32:
     for (var i=0;i<50;i++) {
     for (var i=0;i<50;i++) {
         var p = board.createElement('point',
         var p = board.createElement('point',
             [Math.random(),Math.random()],{style:5,name:' '});
             [Math.random(),Math.random()],{size:3,withLabel:false});
     }
     }
     board.unsuspendUpdate();
     board.unsuspendUpdate();
Line 49: Line 49:
board2.suspendUpdate();
board2.suspendUpdate();
for (var i=0;i<50;i++) {
for (var i=0;i<50;i++) {
     var p2 = board2.createElement('point', [function(){return Math.random();},function(){ return Math.random()}], {style:5,name:' '});
     var p2 = board2.createElement('point', [function(){return Math.random();},function(){ return Math.random()}], {size:3, withLabel: false});
}
}
board2.unsuspendUpdate();
board2.unsuspendUpdate();
Line 58: Line 58:
board2.suspendUpdate();
board2.suspendUpdate();
for (var i=0;i<50;i++) {
for (var i=0;i<50;i++) {
     var p2 = board2.createElement('point', [function(){return Math.random();},function(){ return Math.random()}], {style:5,name:' '});
     var p2 = board2.createElement('point', [function(){return Math.random();},function(){ return Math.random()}], {size:3, withLabel: false});
}
}
board2.unsuspendUpdate();
board2.unsuspendUpdate();

Revision as of 12:13, 8 June 2011

Draw 50 random points - version 1

In the first version each point receives random coordinates once at construction time.

board = JXG.JSXGraph.initBoard('box', {boundingbox: [-0.02, 1.02, 1.02, -0.02]});
                
function reload() {
    JXG.JSXGraph.freeBoard(board);        
    board = JXG.JSXGraph.initBoard('box', {boundingbox: [-0.02, 1.02, 1.02, -0.02]});

    board.suspendUpdate();
    for (var i=0;i<50;i++) {
        var p = board.createElement('point',
            [Math.random(),Math.random()],{size:3,withLabel:false});
    }
    board.unsuspendUpdate();
}
reload();

Draw 50 random points - version 2

Here, at construction time each point receives a function pair as coordinates. In each update these functions which return Math.random() are called. Thus in each update each point receives new random coordinates. The 50 points are updated on the onmousemove event.

Please, move the mouse pointer over this area:

board2 = JXG.JSXGraph.initBoard('box', {boundingbox: [-0.02, 1.02, 1.02, -0.02]});
board2.suspendUpdate();
for (var i=0;i<50;i++) {
    var p2 = board2.createElement('point', [function(){return Math.random();},function(){ return Math.random()}], {size:3, withLabel: false});
}
board2.unsuspendUpdate();