Difference between revisions of "Newton's root finding method"
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Jump to navigationJump to searchA WASSERMANN (talk | contribs) |
A WASSERMANN (talk | contribs) |
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Line 15: | Line 15: | ||
<script type="text/javascript"> | <script type="text/javascript"> | ||
// Initial function term | // Initial function term | ||
− | + | var term = function(x) { return x*x; }; | |
− | + | var graph = function(x) { return term(x); }; | |
− | |||
// Recursion depth | // Recursion depth | ||
Line 35: | Line 34: | ||
var ax = board.create('axis', [[0,0], [1,0]], {strokeColor: 'black'}); | var ax = board.create('axis', [[0,0], [1,0]], {strokeColor: 'black'}); | ||
var ay = board.create('axis', [[0,0], [0,1]], {strokeColor: 'black'}); | var ay = board.create('axis', [[0,0], [0,1]], {strokeColor: 'black'}); | ||
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− | |||
− | |||
var g = board.create('functiongraph', [function(x){return graph(x);}],{strokeWidth: 2, dash:0}); | var g = board.create('functiongraph', [function(x){return graph(x);}],{strokeWidth: 2, dash:0}); | ||
var x = board.create('glider',[s,0,ax], {name: 'x_{0}', strokeColor: 'magenta', fillColor: 'yellow'}); | var x = board.create('glider',[s,0,ax], {name: 'x_{0}', strokeColor: 'magenta', fillColor: 'yellow'}); | ||
+ | newGraph(document.getElementById('graphterm').value); | ||
newton(x,steps); | newton(x,steps); | ||
function xval(board) { | function xval(board) { |
Revision as of 16:14, 3 February 2010
xo is the start value. Drag it. You may change the function term here: