# Difference between revisions of "Mutually dependent line and gliders"

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Jump to navigationJump to searchA WASSERMANN (talk | contribs) |
A WASSERMANN (talk | contribs) |
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offset = gl2.Y() - gl1.Y(); | offset = gl2.Y() - gl1.Y(); | ||

var v = JXG.Math.crossProduct(gl1.coords.usrCoords,gl2.coords.usrCoords); | var v = JXG.Math.crossProduct(gl1.coords.usrCoords,gl2.coords.usrCoords); | ||

+ | line.stdform.splice(0,3,v); | ||

+ | |||

}); | }); | ||

</jsxgraph> | </jsxgraph> |