Intersection of circles: Difference between revisions

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(Created page with "<jsxgraph box="jxgbox" width="600" height="600"> var board = JXG.JSXGraph.initBoard('jxgbox', { axis:true, boundingbox:[-15, 10, 10, -10] }); var c1 = board.create('c...")
 
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Line 2: Line 2:
var board = JXG.JSXGraph.initBoard('jxgbox', {
var board = JXG.JSXGraph.initBoard('jxgbox', {
     axis:true,
     axis:true,
     boundingbox:[-15, 10, 10, -10]
     boundingbox:[-5, 5, 5, -5]
});
});


var c1 = board.create('circle', [[-1, 2], 3]);
var c1 = board.create('circle', [[-1, 1.5], 3]);
var c2 = board.create('circle', [[1, 2], 3]);
var c2 = board.create('circle', [[1, -1.5], 3]);


var clip_path = board.create('curve', [[], []], {strokeWidth: 2, fillColor: 'yellow', fillOpacity: 0.3});
var clip_path = board.create('curve', [[], []], {strokeWidth: 2, fillColor: 'yellow', fillOpacity: 0.3});
Line 22: Line 22:


<source lang="javascript">
<source lang="javascript">
var board = JXG.JSXGraph.initBoard('jxgbox', {
    axis:true,
    boundingbox:[-5, 5, 5, -5]
});
var c1 = board.create('circle', [[-1, 1.5], 3]);
var c2 = board.create('circle', [[1, -1.5], 3]);
var clip_path = board.create('curve', [[], []], {strokeWidth: 2, fillColor: 'yellow', fillOpacity: 0.3});
clip_path.updateDataArray = function() {
    var a = JXG.Math.Clip.intersection(c1, c2, this.board);
    this.dataX = a[0];
    this.dataY = a[1];
};
board.update();
</source>
</source>


[[Category:Examples]]
[[Category:Examples]]
[[Category:Geometry]]
[[Category:Geometry]]

Latest revision as of 09:39, 28 March 2020

The underlying JavaScript code

var board = JXG.JSXGraph.initBoard('jxgbox', {
    axis:true,
    boundingbox:[-5, 5, 5, -5]
});

var c1 = board.create('circle', [[-1, 1.5], 3]);
var c2 = board.create('circle', [[1, -1.5], 3]);

var clip_path = board.create('curve', [[], []], {strokeWidth: 2, fillColor: 'yellow', fillOpacity: 0.3});
clip_path.updateDataArray = function() {
    var a = JXG.Math.Clip.intersection(c1, c2, this.board);

    this.dataX = a[0];
    this.dataY = a[1];
};
board.update();