Simple function plotter
From JSXGraph Wiki
Plots a function together with its derivative. First, change the function term int this text box. Second, click on "plot".
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<div id="box" class="jxgbox" style="width:600px; height:600px;"></div>
<form><textarea id="input" rows=7 cols=35 wrap="off" >
function f(x) {
return Math.cos(x)*p.Y();
}
c = plot(f);
// Derivative:
g = board.D(f);
plot(g,{strokecolor:'black', dash:1});
</textarea> <br>
<input type="button" value="plot" onClick="doIt()">
<input type="button" value="clear all" onClick="board=clearAll(board)">
<input type='button' value='Zoom In' onclick='board.zoomIn()'>
<input type='button' value='Zoom Out' onclick='board.zoomOut()'>
<input type='button' value='Zoom 100%' onclick='board.zoom100()'>
</form>
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 40, unitY: 40});
// Axes
b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
// Macro function plotter
function addCurve(board, func, atts) {
var f = board.createElement('functiongraph', [func], atts);
return f;
}
// Simplified plotting of function
function plot(func, atts) {
if (atts==null) {
return addCurve(board, func, {strokewidth:2, curveType:'graph'});
} else {
return addCurve(board, func, atts);
}
}
// Free point
var p = board.createElement('point', [1,1], {style:6, name:'drag me'});
// Usage of the macro
function doIt() {
eval($('input').value);
}
function clearAll(board) {
JXG.JSXGraph.freeBoard(board);
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 40, unitY: 40});
b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
p = board.createElement('point', [3,-4], {style:6, name:'p'});
return board;
}