Lagrange interpolation (dup)
From JSXGraph Wiki
Construct a polynomial of degree 3 through four given points.
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25});
// Axes
b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
var p = [];
p[0] = board.createElement('point', [-1,2], {style:6});
p[1] = board.createElement('point', [0,-3], {style:6});
p[2] = board.createElement('point', [1,4], {style:6});
p[3] = board.createElement('point', [2,1], {style:6});
var polynomial = function(x) {
var y = 0.0;
for (var i=0;i<4;i++) {
var t = p[i].Y();
for (var k=0;k<4;k++) {
if (k!=i) {
t *= (x-p[k].X())/(p[i].X()-p[k].X());
}
}
y += t;
}
return y;
};
graph = board.createElement('curve', ['x', polynomial, 'x', -10, 10], {curveType:'graph'});