Bearing: Difference between revisions

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<form>
<form>
<input type="text" id="degrees">
<input type="text" id="degrees">
<input type="button" value="set dircetion" onclick="setDirection()">
<input type="button" value="set direction" onclick="setDirection()">
</form>
</form>
</html>
</html>
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}
}
</jsxgraph>
</jsxgraph>
===The underlying JavaScript code===
<code html4strict"
<input type="text" id="degrees">
<input type="button" value="set direction" onclick="setDirection()">
</source>
<source lang="javascript">
var brd = JXG.JSXGraph.initBoard('jxgbox',{axis:true,boundingbox:[-2,1.5,2,-1.5],keepaspectratio:true});
var c = brd.create('circle',[[0,0],1]);
var p = brd.create('glider',[-1,0.5,c],{name:'drag me'}); // global variable
brd.addHook(function(){
                  document.getElementById('degrees').value = (Math.atan2(p.Y(),p.X())*180/Math.PI).toFixed(1);
            });
var setDirection = function() {
  var phi = 1*document.getElementById('degrees').value*Math.PI/180.0;
  var r = c.Radius();
  p.moveTo([r*Math.cos(phi),r*Math.sin(phi)]);
}
</source>
[[Category:Examples]]

Revision as of 16:15, 16 June 2010

The underlying JavaScript code

<code html4strict" <input type="text" id="degrees"> <input type="button" value="set direction" onclick="setDirection()"> </source>

var brd = JXG.JSXGraph.initBoard('jxgbox',{axis:true,boundingbox:[-2,1.5,2,-1.5],keepaspectratio:true});
var c = brd.create('circle',[[0,0],1]);
var p = brd.create('glider',[-1,0.5,c],{name:'drag me'}); // global variable
brd.addHook(function(){
                  document.getElementById('degrees').value = (Math.atan2(p.Y(),p.X())*180/Math.PI).toFixed(1);
            });

var setDirection = function() {
   var phi = 1*document.getElementById('degrees').value*Math.PI/180.0;
   var r = c.Radius();
   p.moveTo([r*Math.cos(phi),r*Math.sin(phi)]);

}