Lagrange interpolation (dup): Difference between revisions
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| A WASSERMANN (talk | contribs) No edit summary | A WASSERMANN (talk | contribs) No edit summary | ||
| Line 28: | Line 28: | ||
|                    y += t; |                    y += t; | ||
|                  } |                  } | ||
|                  return y; |                  return y; | ||
|              }; |              }; | ||
| Line 57: | Line 47: | ||
|          var polynomial = function(x) { |          var polynomial = function(x) { | ||
|                  var y =  |                  var y = 0.0; | ||
|                 for (var i=0;i<4;i++) { | |||
|                   var t = p[i].Y(); | |||
|                   for (var k=0;k<4;k++) { | |||
|                     if (k!=i) { | |||
|                       t *= (x-p[k].X())/(p[i].X()-p[k].X()); | |||
|                     } | |||
|                   } | |||
|                   y += t; | |||
|                 } | |||
|                  return y; |                  return y; | ||
|              }; |              }; | ||
Revision as of 17:15, 3 December 2008
Construct a polynomial of degree 3 through four given points.
        board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25});
        // Axes
        b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
        b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
        var p = [];
        p[0] = board.createElement('point', [-1,2], {style:6});
        p[1] = board.createElement('point', [0,-3], {style:6});
        p[2] = board.createElement('point', [1,4], {style:6});
        p[3] = board.createElement('point', [2,1], {style:6});
        
        var polynomial = function(x) {
                var y = 0.0;
                for (var i=0;i<4;i++) {
                  var t = p[i].Y();
                  for (var k=0;k<4;k++) {
                    if (k!=i) {
                      t *= (x-p[k].X())/(p[i].X()-p[k].X());
                    }
                  }
                  y += t;
                }
                return y;
            };
        graph = board.createElement('curve', ['x', polynomial, 'x', -10, 10], {curveType:'graph'});
