Lagrange interpolation (dup): Difference between revisions
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<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script> | <script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script> | ||
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script> | <script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script> | ||
<form><input type="button" value="Add point" onClick="addPoint | <form><input type="button" value="Add point" onClick="addPoint()"></form> | ||
<div id="box" class="jxgbox" style="width:600px; height:400px;"></div> | <div id="box" class="jxgbox" style="width:600px; height:400px;"></div> | ||
<script language="JavaScript"> | <script language="JavaScript"> | ||
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board.update(); | board.update(); | ||
} | } | ||
</script> | </script> | ||
</html> | </html> |
Revision as of 17:05, 10 March 2009
Constructs a polynomial of degree [math]\displaystyle{ n }[/math] through [math]\displaystyle{ n+1 }[/math] given points. Points can be added by clicking on "Add point".
References
The underlying JavaScript code
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<div id="box" class="jxgbox" style="width:600px; height:400px;"></div>
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25});
// Axes
b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
var p = [];
p[0] = board.createElement('point', [-1,2], {style:6});
p[1] = board.createElement('point', [3,-1], {style:6});
graph = board.createElement('functiongraph', [board.lagrangePolynomial(p), -10, 10]);
function addPoint() {
p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
board.update();
}