Shear transformation: Difference between revisions
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var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [-5, 5, 5, -5], axis: true}); | var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [-5, 5, 5, -5], axis: true}); | ||
var x = board.defaultAxes.x; | |||
var y = board.defaultAxes.y; | var y = board.defaultAxes.y; | ||
var g0 = board.create('glider', [0, 2, y]); | var q = board.create('point', [1, 2], {name: 'q'}); | ||
var q1 = board.create('point', [ | |||
() => q.X() + q.Y(), | |||
() => q.Y() | |||
], {name: 'φ(q)'}); | |||
//var g0 = board.create('glider', [0, 2, y]); | |||
Revision as of 07:13, 31 May 2021
Shear transformation
- [math]\displaystyle{ \varphi: {\cal A}(\mathbb{R}^2) \to {\cal A}(\mathbb{R}^2), \; x \mapsto \begin{pmatrix}1 & 1 \\ 0& 1\end{pmatrix} }[/math]
Points of the form [math]\displaystyle{ {x\choose \lambda} }[/math] are mapped to:
- [math]\displaystyle{ \varphi({x\choose \lambda}) = {x + \lambda\choose} }[/math]