Cubic spline interpolation: Difference between revisions
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| A WASSERMANN (talk | contribs) No edit summary | A WASSERMANN (talk | contribs) No edit summary | ||
| Line 15: | Line 15: | ||
|          var p = []; |          var p = []; | ||
|          p[0] = board.createElement('point', [-1,2], {style:6}); |          p[0] = board.createElement('point', [-1,2], {style:6}); | ||
|          p[1] = board.createElement('point', [ |          p[1] = board.createElement('point', [0,-1], {style:6}); | ||
|          p[2] = board.createElement('point', [ |          p[2] = board.createElement('point', [1,0], {style:6}); | ||
|         p[3] = board.createElement('point', [2,1], {style:6}); | |||
|          function computeSpline() { |          function computeSpline() { | ||
Revision as of 17:50, 3 December 2008
Constructs a cubic spline through given points. Points can be added by clicking on "Add point".
        function addPoint() {
          p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
          board.update();
        }
