Calculate Pi with Monte-Carlo-method: Difference between revisions
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This can be used to calculate <math>\pi</math> using statistics. After each update we count the number of points inside the circle (with midpoint [0,0] and radius 1) and outside the circle. The points are restricted to the square with midpoint [0,0] and edges of length 2. | This can be used to calculate <math>\pi</math> using statistics. After each update we count the number of points inside the circle (with midpoint [0,0] and radius 1) and outside the circle. The points are restricted to the square with midpoint [0,0] and edges of length 2. | ||
<html><div id="resulttext"></div></html> | |||
Please, move the mouse pointer over this area: | Please, move the mouse pointer over this area: | ||
< | <jsxgraph box="jxgbox" width="400" height="400"> | ||
board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true}); | board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true}); | ||
c = board2.createElement('circle', [[0,0], 1]); | c = board2.createElement('circle', [[0,0], 1]); | ||
var p2 = []; | var p2 = []; | ||
for (var i=0;i<50;i++) { | for (var i=0;i<50;i++) { | ||
p2[i] = board2.createElement('point', | p2[i] = board2.createElement('point', | ||
[function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}], | [function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}], | ||
{ | {face:'o',size:3,name:' '}); | ||
} | } | ||
var tin = 0; | var tin = 0; | ||
Line 51: | Line 45: | ||
var hookid = board2.addHook(updText); | var hookid = board2.addHook(updText); | ||
JXG.addEvent(document.getElementById('jxgbox'), 'mousemove', function () { this.update(); }, board2); | |||
</ | </jsxgraph> | ||
<source lang="javascript"> | <source lang="javascript"> | ||
board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true}); | |||
c = board2.createElement('circle', [[0,0], 1]); | |||
var p2 = []; | |||
for (var i=0;i<50;i++) { | |||
p2[i] = board2.createElement('point', | |||
[function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}], | |||
{size:3,face:'o',name:' '}); | |||
} | |||
var tin = 0; | |||
var tout = 0; | |||
var count = 0; | |||
function updText() { | |||
count++; | |||
var text = ''; | |||
var inp = 0; | |||
var outp = 0; | |||
for(var i=0; i<p2.length;i++) { | |||
var x = p2[i].X(); | |||
var y = p2[i].Y(); | |||
if(x*x+y*y <= 1) { | |||
inp++; | |||
} else { | |||
outp++; | |||
} | |||
} | |||
tin += inp; | |||
tout += outp; | |||
text += '<b><u>Current</u></b><br/>In: ' + inp + ', out: ' + outp + ', total: ' + (inp+outp) + '; ratio: ' + (inp/(inp+outp)) + ', ratio*4: ' + (4*inp/(inp+outp)) + '.<br /><b><u>Total</u></b> (' + count + ' updates in total)<br/>In: ' + tin + ', out: ' + tout + ', total: ' + (tin+tout) + '; ratio: ' + (tin/(tin+tout)) + ', ratio*4: ' + (4*tin/(tin+tout)); | |||
document.getElementById('resulttext').innerHTML = text; | |||
} | |||
var hookid = board2.addHook(updText); | |||
JXG.addEvent(document.getElementById('jxgbox'), 'mousemove', function () { this.update(); }, board2); | |||
</source> | </source> | ||
[[Category:Examples]] | [[Category:Examples]] | ||
[[Category:Statistics]] | [[Category:Statistics]] |
Revision as of 12:17, 7 June 2011
Here, at construction time each point receives a function pair as coordinates. In each update these functions which return Math.random() are called. Thus in each update each point receives new random coordinates. The 50 points are updated on the onmousemove event.
This can be used to calculate [math]\displaystyle{ \pi }[/math] using statistics. After each update we count the number of points inside the circle (with midpoint [0,0] and radius 1) and outside the circle. The points are restricted to the square with midpoint [0,0] and edges of length 2.
Please, move the mouse pointer over this area:
board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true});
c = board2.createElement('circle', [[0,0], 1]);
var p2 = [];
for (var i=0;i<50;i++) {
p2[i] = board2.createElement('point',
[function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}],
{size:3,face:'o',name:' '});
}
var tin = 0;
var tout = 0;
var count = 0;
function updText() {
count++;
var text = '';
var inp = 0;
var outp = 0;
for(var i=0; i<p2.length;i++) {
var x = p2[i].X();
var y = p2[i].Y();
if(x*x+y*y <= 1) {
inp++;
} else {
outp++;
}
}
tin += inp;
tout += outp;
text += '<b><u>Current</u></b><br/>In: ' + inp + ', out: ' + outp + ', total: ' + (inp+outp) + '; ratio: ' + (inp/(inp+outp)) + ', ratio*4: ' + (4*inp/(inp+outp)) + '.<br /><b><u>Total</u></b> (' + count + ' updates in total)<br/>In: ' + tin + ', out: ' + tout + ', total: ' + (tin+tout) + '; ratio: ' + (tin/(tin+tout)) + ', ratio*4: ' + (4*tin/(tin+tout));
document.getElementById('resulttext').innerHTML = text;
}
var hookid = board2.addHook(updText);
JXG.addEvent(document.getElementById('jxgbox'), 'mousemove', function () { this.update(); }, board2);