Apollonian circle packing: Difference between revisions
From JSXGraph Wiki
A WASSERMANN (talk | contribs) No edit summary |
A WASSERMANN (talk | contribs) No edit summary |
||
Line 48: | Line 48: | ||
a = brd.createElement('line',[[0,0],[2,0]],{straightFirst:false,straightLast:false,visible:false}); | a = brd.createElement('line',[[0,0],[2,0]],{straightFirst:false,straightLast:false,visible:false}); | ||
p1 = brd.createElement('glider',[1.3,0,a],{name:'Drag me'}); | p1 = brd.createElement('glider',[1.3,0,a],{name:'Drag me'}); | ||
b0 = -0.5; | b0 = -0.5; | ||
c0 = brd.createElement('circle',[[0,0],Math.abs(1.0/b0)],{strokeWidth:1}); | |||
c1 = brd.createElement('circle',[p1,function(){return 2-p1.X();}],{strokeWidth:1}); | |||
c2 = brd.createElement('circle',[[function(){return p1.X()-2;},0],function(){return p1.X();}],{strokeWidth:1}); | |||
c0.curvature = function(){ return b0;}; // constant | c0.curvature = function(){ return b0;}; // constant | ||
c1.curvature = function(){ return 1/(2-p1.X());}; | c1.curvature = function(){ return 1/(2-p1.X());}; | ||
Line 101: | Line 94: | ||
} | } | ||
c3 = brd.createElement('circle',[[thirdCircleX,thirdCircleY],thirdCircleRadius],{strokeWidth:1}); | |||
c3.curvature = function(){ return 1.0/this.radius;}; | c3.curvature = function(){ return 1.0/this.radius;}; | ||
Line 147: | Line 139: | ||
} | } | ||
} | } | ||
c = brd.createElement('circle',[[fx,fy],fr],{strokeWidth:1, | c = brd.createElement('circle',[[fx,fy],fr],{strokeWidth:1, | ||
fillColor:HSV2RGB(360/(level),0.8,0.8),highlightFillColor:HSV2RGB(360/(level),0.8,0.6),fillOpacity:0.5}); | fillColor:HSV2RGB(360/(level),0.8,0.8),highlightFillColor:HSV2RGB(360/(level),0.8,0.6),fillOpacity:0.5}); |
Revision as of 15:25, 4 May 2009
The underlying JavaScript code
var brd = JXG.JSXGraph.initBoard('box', {originX: 300, originY: 300, grid:true, unitX: 100, unitY: 100});
solveQ2 = function(x1,x2,x3,off) {
var a, b, c, d;
a = 0.5;
b = -(x1+x2+x3);
c = x1*x1+x2*x2+x3*x3-0.5*(x1+x2+x3)*(x1+x2+x3)-off;
d = b*b-4*a*c;
if (Math.abs(d)<0.00000001) d = 0.0;
return [(-b+Math.sqrt(d))/(2.0*a),(-b-Math.sqrt(d))/(2.0*a)];
}
// The outer circle
p0 = brd.createElement('point',[0,0],{name:'',visible:false});
b0 = -0.5;
c0 = brd.createElement('circle',[p0,Math.abs(1.0/b0)],{strokeWidth:1});
c0.curvature = function(){ return b0;}; // constant
// The left initial inner circle
a = brd.createElement('line',[[0,0],[2,0]],{straightFirst:false,straightLast:false,visible:false});
p1 = brd.createElement('glider',[1.3,0,a],{name:'Drag me'});
c1 = brd.createElement('circle',[p1,function(){return 2-p1.X();}],{strokeWidth:1});
c1.curvature = function(){ return 1/(2-p1.X());};
// The right initial inner circle
p2 = brd.createElement('point',[function(){return p1.X()-2;},0],{name:'',visible:false});
c2 = brd.createElement('circle',[p2,function(){return p1.X();}],{strokeWidth:1});
c2.curvature = function(){ return 1/(p1.X());};
// Now, we construct the fourth initial circle
thirdCircleX = function() {
var b0,b1,b2,x0,x1,x2, b3,bx3;
b0 = c0.curvature();
b1 = c1.curvature();
b2 = c2.curvature();
x0 = c0.midpoint.X();
x1 = c1.midpoint.X();
x2 = c2.midpoint.X();
b3 = solveQ2(b0,b1,b2,0);
bx3 = solveQ2(b0*x0,b1*x1,b2*x2,2);
return bx3[0]/b3[0];
}
thirdCircleY = function() {
var b0,b1,b2,y0,y1,y2, b3,by3;
b0 = c0.curvature();
b1 = c1.curvature();
b2 = c2.curvature();
y0 = c0.midpoint.Y();
y1 = c1.midpoint.Y();
y2 = c2.midpoint.Y();
b3 = solveQ2(b0,b1,b2,0);
by3 = solveQ2(b0*y0,b1*y1,b2*y2,2);
return by3[0]/b3[0];
}
thirdCircleRadius = function() {
var b0,b1,b2, b3,bx3,by3;
b0 = c0.curvature();
b1 = c1.curvature();
b2 = c2.curvature();
b3 = solveQ2(b0,b1,b2,0);
return 1.0/b3[0];
}
p3 = brd.createElement('point',[thirdCircleX,thirdCircleY],{name:'',visible:false});
c3 = brd.createElement('circle',[p3,thirdCircleRadius],{strokeWidth:1});
c3.curvature = function(){ return 1.0/this.radius;};
// Recursion
// In an Apollonian configuration replace the fourth circle by its
// second possible variant.
otherCirc = function(circs,level) {
var p,c, fx,fy,fr;
if (level<=0) return;
fx = function() {
var b,x,i;
b = [];
x = [];
for (i=0;i<4;i++) {
b[i] = circs[i].curvature();
x[i] = circs[i].midpoint.X();
}
b[4] = 2*(b[0]+b[1]+b[2])-b[3];
x[4] = (2*(b[0]*x[0]+b[1]*x[1]+b[2]*x[2])-b[3]*x[3])/b[4];
return x[4];
}
fy = function() {
var b,y,i;
b = [];
y = [];
for (i=0;i<4;i++) {
b[i] = circs[i].curvature();
y[i] = circs[i].midpoint.Y();
}
b[4] = 2*(b[0]+b[1]+b[2])-b[3];
y[4] = (2*(b[0]*y[0]+b[1]*y[1]+b[2]*y[2])-b[3]*y[3])/b[4];
return y[4];
}
fr = function() {
var b,i;
b = [];
for (i=0;i<4;i++) {
b[i] = circs[i].curvature();
}
b[4] = 2*(b[0]+b[1]+b[2])-b[3];
if (isNaN(b[4])) {
return 1000.0;
} else {
return 1/b[4];
}
}
p = brd.createElement('point',[fx,fy],{name:'',visible:false});
c = brd.createElement('circle',[p,fr],{strokeWidth:1,fillColor:HSV2RGB(360/(level),0.8,0.8),fillOpacity:0.5});
c.curvature = function(){ return 1/this.radius;};
otherCirc([circs[0],circs[1],c,circs[2]],level-1);
otherCirc([circs[0],circs[2],c,circs[1]],level-1);
otherCirc([circs[1],circs[2],c,circs[0]],level-1);
return c;
}
//-------------------------------------------------------
brd.suspendUpdate();
level = 4;
otherCirc([c0,c1,c2,c3],level);
otherCirc([c3,c1,c2,c0],level);
otherCirc([c0,c2,c3,c1],level);
otherCirc([c0,c1,c3,c2],level);
brd.unsuspendUpdate();
References
- http://www.ams.org/featurecolumn/archive/kissing.html
- Jeffrey C. Lagarias, Colin L. Mallows, Allan R. Wilks: Beyond the Descartes circle theorem
- http://en.wikipedia.org/wiki/Apollonian_gasket
- Weisstein, Eric W. "Apollonian Gasket." From MathWorld--A Wolfram Web Resource
- Weisstein, Eric W. "Soddy Circles." From MathWorld--A Wolfram Web Resource