Mathematical functions: Difference between revisions
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Then, the object ''board'' contains the following additional mathematical functions: | Then, the object ''board'' contains the following additional mathematical functions: | ||
* board.angle(A, B, C) | * board.angle(A, B, C): for Point objects A, B, C. (A: name string, id string or object pointer) | ||
* board.rad(A, B, C) | * board.rad(A, B, C) | ||
* board.distance(arr1, arr2) | * board.distance(arr1, arr2): Euclidean distane between two vectors | ||
* board.pow(a, b) | * board.pow(a, b): <math>a^b</math> for floating point value of ''b''. Math.pow is defined for integer values of b, only. | ||
* board.round(x, n) | * board.round(x, n): returns string with fixed point representation of ''x''. | ||
May be replaced by string.tofixed(n). | |||
* board.cosh(x) | * board.cosh(x) | ||
* board.sinh(x) | * board.sinh(x) | ||
* board.D(f) | * board.D(f): Numerically computed derivative of the function ''f'', returns a function. | ||
* board.I(interval,f) | * board.I(interval,f): Numerically computed v alue integral of the function ''f'' in the given interval. | ||
* board.root(f,x) | * board.root(f,x): root of the function f. Uses Newton methon with start value ''x'. |
Revision as of 13:11, 25 January 2009
Functions of the JavaScript Object Math
The following functions are part of every JavaScript virtual machine:
- Math.abs;
- Math.acos;
- Math.asin;
- Math.atan;
- Math.ceil;
- Math.cos;
- Math.exp;
- Math.floor;
- Math.log;
- Math.max;
- Math.min;
- Math.random;
- Math.sin;
- Math.sqrt;
- Math.tan;
JSXGraph expands the set of available mathematical functions. To keep the JavaScript implementations clean, the new mathematical functions are part of the JSXGraph board. That means, initially a board has to be created, for example with the command
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 40, unitY: 40});
Then, the object board contains the following additional mathematical functions:
- board.angle(A, B, C): for Point objects A, B, C. (A: name string, id string or object pointer)
- board.rad(A, B, C)
- board.distance(arr1, arr2): Euclidean distane between two vectors
- board.pow(a, b): [math]\displaystyle{ a^b }[/math] for floating point value of b. Math.pow is defined for integer values of b, only.
- board.round(x, n): returns string with fixed point representation of x.
May be replaced by string.tofixed(n).
- board.cosh(x)
- board.sinh(x)
- board.D(f): Numerically computed derivative of the function f, returns a function.
- board.I(interval,f): Numerically computed v alue integral of the function f in the given interval.
- board.root(f,x): root of the function f. Uses Newton methon with start value x'.