Cubic spline interpolation: Difference between revisions
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| Points can be added by clicking on "Add point". | Points can be added by clicking on "Add point". | ||
| <html> | <html> | ||
| <form><input type="button" value="Add point" onClick="addPoint()"></form> | <form><input type="button" value="Add point" onClick="addPoint()"></form> | ||
| < | </html> | ||
| <jsxgraph width="600" height="400" box="box"> | |||
| var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-5, 10, 7, -5], axis:true}); | |||
| var p = []; | |||
| p[0] = board.create('point', [-1,2], {size: 4, face: 'o'}); | |||
| p[1] = board.create('point', [0,-1], {size: 4, face: 'o'}); | |||
| p[2] = board.create('point', [1,0], {size: 4, face: 'o'}); | |||
| p[3] = board.create('point', [2,1], {size: 4, face: 'o'}); | |||
| var c = board.create('spline', p, {strokeWidth:3}); | |||
| var g = board.create('glider', [1.5,0,c], {name:'',style:8}); | |||
| var t = board.create('tangent', [g], {dash:2,strokeColor:'#aa0000'}); | |||
| function addPoint() { | |||
|     p.push(board.create('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{size: 4, face: 'o'})); | |||
|     board.update(); | |||
| }             | |||
| </jsxgraph> | |||
| === References === | |||
| * [http://en.wikipedia.org/wiki/Spline_interpolation http://en.wikipedia.org/wiki/Spline_interpolation] | |||
| === The underlying JavaScript code === | |||
| <source lang="javascript"> | |||
| var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-5, 10, 7, -5], axis:true}); | |||
| var p = []; | |||
| p[0] = board.create('point', [-1,2], {size: 4, face: 'o'}); | |||
| p[1] = board.create('point', [0,-1], {size: 4, face: 'o'}); | |||
| p[2] = board.create('point', [1,0], {size: 4, face: 'o'}); | |||
| p[3] = board.create('point', [2,1], {size: 4, face: 'o'}); | |||
| var c = board.create('spline', p, {strokeWidth:3}); | |||
| </source> | var g = board.create('glider', [1.5,0,c], {name:'',style:8}); | ||
| var t = board.create('tangent', [g], {dash:2,strokeColor:'#aa0000'}); | |||
| function addPoint() { | |||
|     p.push(board.create('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{size: 4, face: 'o'})); | |||
|     board.update(); | |||
| }</source> | |||
| [[Category:Examples]] | [[Category:Examples]] | ||
| [[Category:Interpolation]] | |||
Latest revision as of 13:09, 7 June 2011
Constructs a cubic spline through given points. Points can be added by clicking on "Add point".
References
The underlying JavaScript code
var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-5, 10, 7, -5], axis:true});
var p = [];
p[0] = board.create('point', [-1,2], {size: 4, face: 'o'});
p[1] = board.create('point', [0,-1], {size: 4, face: 'o'});
p[2] = board.create('point', [1,0], {size: 4, face: 'o'});
p[3] = board.create('point', [2,1], {size: 4, face: 'o'});
var c = board.create('spline', p, {strokeWidth:3});
var g = board.create('glider', [1.5,0,c], {name:'',style:8});
var t = board.create('tangent', [g], {dash:2,strokeColor:'#aa0000'});
     
function addPoint() {
    p.push(board.create('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{size: 4, face: 'o'}));
    board.update();
}
