Turtle animation of the "8": Difference between revisions
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Use the JSXGraph turtle to draw a simple "8". | |||
<jsxgraph width="500" height="500"> | <jsxgraph width="500" height="500"> | ||
var brd = JXG.JSXGraph.initBoard('jxgbox',{boundingbox: [-250, 250, 250, -250]}); | var brd = JXG.JSXGraph.initBoard('jxgbox',{boundingbox: [-250, 250, 250, -250]}); | ||
var t = brd.create('turtle',[0, 0], {}); | var t = brd.create('turtle',[0, 0], {strokeOpacity:0.5}); | ||
t.setPenSize(3); | t.setPenSize(3); | ||
t.right(90); | |||
var alpha = 0; | |||
var run = function() { | var run = function() { | ||
t. | t.forward(2); | ||
t. | if (Math.floor(alpha / 360) % 2 === 0) { | ||
setTimeout(run, | t.left(1); // turn left by 1 degree | ||
} else { | |||
t.right(1); // turn right by 1 degree | |||
} | |||
alpha += 1; | |||
if (alpha < 1440) { // stop after two rounds | |||
setTimeout(run, 20); | |||
} | |||
} | } | ||
Line 14: | Line 26: | ||
</jsxgraph> | </jsxgraph> | ||
===The JavaScript code=== | |||
<source lang="javascript"> | |||
var brd = JXG.JSXGraph.initBoard('jxgbox',{boundingbox: [-250, 250, 250, -250]}); | |||
var t = brd.create('turtle',[0, 0], {strokeOpacity:0.5}); | |||
t.setPenSize(3); | |||
t.right(90); | |||
var alpha = 0; | |||
var run = function() { | |||
t.forward(2); | |||
if (Math.floor(alpha / 360) % 2 === 0) { | |||
t.left(1); // turn left by 1 degree | |||
} else { | |||
t.right(1); // turn right by 1 degree | |||
} | |||
alpha += 1; | |||
if (alpha < 1440) { // stop after two rounds | |||
setTimeout(run, 20); | |||
} | |||
} | |||
run(); | |||
</source> | |||
[[Category:Examples]] | |||
[[Category:Turtle Graphics]] | [[Category:Turtle Graphics]] |
Latest revision as of 07:48, 28 August 2013
Use the JSXGraph turtle to draw a simple "8".
The JavaScript code
var brd = JXG.JSXGraph.initBoard('jxgbox',{boundingbox: [-250, 250, 250, -250]});
var t = brd.create('turtle',[0, 0], {strokeOpacity:0.5});
t.setPenSize(3);
t.right(90);
var alpha = 0;
var run = function() {
t.forward(2);
if (Math.floor(alpha / 360) % 2 === 0) {
t.left(1); // turn left by 1 degree
} else {
t.right(1); // turn right by 1 degree
}
alpha += 1;
if (alpha < 1440) { // stop after two rounds
setTimeout(run, 20);
}
}
run();