1 /*
  2     Copyright 2008-2023
  3         Matthias Ehmann,
  4         Carsten Miller,
  5         Andreas Walter,
  6         Alfred Wassermann
  7 
  8     This file is part of JSXGraph.
  9 
 10     JSXGraph is free software dual licensed under the GNU LGPL or MIT License.
 11 
 12     You can redistribute it and/or modify it under the terms of the
 13 
 14       * GNU Lesser General Public License as published by
 15         the Free Software Foundation, either version 3 of the License, or
 16         (at your option) any later version
 17       OR
 18       * MIT License: https://github.com/jsxgraph/jsxgraph/blob/master/LICENSE.MIT
 19 
 20     JSXGraph is distributed in the hope that it will be useful,
 21     but WITHOUT ANY WARRANTY; without even the implied warranty of
 22     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 23     GNU Lesser General Public License for more details.
 24 
 25     You should have received a copy of the GNU Lesser General Public License and
 26     the MIT License along with JSXGraph. If not, see <https://www.gnu.org/licenses/>
 27     and <https://opensource.org/licenses/MIT/>.
 28  */
 29 /*global JXG:true, define: true*/
 30 
 31 import JXG from "../jxg";
 32 import Const from "../base/constants";
 33 import Mat from "../math/math";
 34 import Geometry from "../math/geometry";
 35 import Type from "../utils/type";
 36 //, GeometryElement3D) {
 37 
 38 /**
 39  * A 3D point is the basic geometric element.
 40  * @class Creates a new 3D point object. Do not use this constructor to create a 3D point. Use {@link JXG.View3D#create} with
 41  * type {@link Point3D} instead.
 42  * @augments JXG.GeometryElement3D
 43  * @augments JXG.GeometryElement
 44  * @param {JXG.View3D} view The 3D view the point is drawn on.
 45  * @param {Function,Array} F Array of numbers, array of functions or function returning an array with defines the user coordinates of the point.
 46  * @parame {JXG.GeometryElement3D} slide Object the 3D point should be bound to. If null, the point is a free point.
 47  * @param {Object} attributes An object containing visual properties like in {@link JXG.Options#point3d} and
 48  * {@link JXG.Options#elements}, and optional a name and an id.
 49  * @see JXG.Board#generateName
 50  */
 51 JXG.Point3D = function (view, F, slide, attributes) {
 52     this.constructor(view.board, attributes, Const.OBJECT_TYPE_POINT3D, Const.OBJECT_CLASS_3D);
 53     this.constructor3D(view, "point3d");
 54 
 55     this.id = this.view.board.setId(this, "P3D");
 56     this.board.finalizeAdding(this);
 57 
 58     /**
 59      * Homogeneous coordinates of a Point3D, i.e. array of length 4: [w, x, y, z]. Usually, w=1 for finite points and w=0 for points
 60      * which are infinitely far.
 61      *
 62      * @example
 63      *   p.coords;
 64      *
 65      * @name Point3D#coords
 66      * @type Array
 67      * @private
 68      */
 69     this.coords = [0, 0, 0, 0];
 70 
 71     /**
 72      * Function or array of functions or array of numbers defining the coordinates of the point, used in {@link updateCoords}.
 73      *
 74      * @name F
 75      * @memberOf Point3D
 76      * @function
 77      * @private
 78      *
 79      * @see updateCoords
 80      */
 81     this.F = F;
 82 
 83     /**
 84      * Optional slide element, i.e. element the Point3D lives on.
 85      *
 86      * @example
 87      *   p.slide;
 88      *
 89      * @name Point3D#slide
 90      * @type JXG.GeometryElement3D
 91      * @default null
 92      * @private
 93      *
 94      */
 95     this.slide = slide;
 96 
 97     /**
 98      * Get x-coordinate of a 3D point.
 99      *
100      * @name X
101      * @memberOf Point3D
102      * @function
103      * @returns {Number}
104      *
105      * @example
106      *   p.X();
107      */
108     this.X = function () {
109         return this.coords[1];
110     };
111 
112     /**
113      * Get y-coordinate of a 3D point.
114      *
115      * @name Y
116      * @memberOf Point3D
117      * @function
118      * @returns Number
119      *
120      * @example
121      *   p.Y();
122      */
123     this.Y = function () {
124         return this.coords[2];
125     };
126 
127     /**
128      * Get z-coordinate of a 3D point.
129      *
130      * @name Z
131      * @memberOf Point3D
132      * @function
133      * @returns Number
134      *
135      * @example
136      *   p.Z();
137      */
138     this.Z = function () {
139         return this.coords[3];
140     };
141 
142     /**
143      * Store the last position of the 2D point for the optimizer.
144      *
145      * @type Array
146      * @private
147      */
148     this._params = null;
149 
150     this._c2d = null;
151 
152     this.methodMap = Type.deepCopy(this.methodMap, {
153         // TODO
154     });
155 };
156 JXG.Point3D.prototype = new JXG.GeometryElement();
157 Type.copyPrototypeMethods(JXG.Point3D, JXG.GeometryElement3D, "constructor3D");
158 
159 JXG.extend(
160     JXG.Point3D.prototype,
161     /** @lends JXG.Point3D.prototype */ {
162         /**
163          * Update the homogeneous coords array.
164          *
165          * @name updateCoords
166          * @memberOf Point3D
167          * @function
168          * @returns {Object} Reference to the Point3D object
169          * @private
170          * @example
171          *    p.updateCoords();
172          */
173         updateCoords: function () {
174             var i;
175 
176             if (Type.isFunction(this.F)) {
177                 this.coords = [1].concat(Type.evaluate(this.F));
178             } else {
179                 this.coords[0] = 1;
180                 for (i = 0; i < 3; i++) {
181                     // Attention: if F is array of numbers, coords are not updated.
182                     // Otherwise, dragging will not work anymore.
183                     if (Type.isFunction(this.F[i])) {
184                         this.coords[i + 1] = Type.evaluate(this.F[i]);
185                     }
186                 }
187             }
188             return this;
189         },
190 
191         /**
192          * Initialize the coords array.
193          *
194          * @private
195          * @returns {Object} Reference to the Point3D object
196          */
197         initCoords: function () {
198             var i;
199 
200             if (Type.isFunction(this.F)) {
201                 this.coords = [1].concat(Type.evaluate(this.F));
202             } else {
203                 this.coords[0] = 1;
204                 for (i = 0; i < 3; i++) {
205                     this.coords[i + 1] = Type.evaluate(this.F[i]);
206                 }
207             }
208             return this;
209         },
210 
211         /**
212          * Normalize homogeneous coordinates such the the first coordinate (the w-coordinate is equal to 1 or 0)-
213          *
214          * @name normalizeCoords
215          * @memberOf Point3D
216          * @function
217          * @returns {Object} Reference to the Point3D object
218          * @private
219          * @example
220          *    p.normalizeCoords();
221          */
222         normalizeCoords: function () {
223             if (Math.abs(this.coords[0]) > Mat.eps) {
224                 this.coords[1] /= this.coords[0];
225                 this.coords[2] /= this.coords[0];
226                 this.coords[3] /= this.coords[0];
227                 this.coords[0] = 1.0;
228             }
229             return this;
230         },
231 
232         /**
233          * Set the position of a 3D point.
234          *
235          * @name setPosition
236          * @memberOf Point3D
237          * @function
238          * @param {Array} coords 3D coordinates. Either of the form [x,y,z] (Euclidean) or [w,x,y,z] (homogeneous).
239          * @param {Boolean} [noevent] If true, no events are triggered.
240          * @returns {Object} Reference to the Point3D object
241          *
242          * @example
243          *    p.setPosition([1, 3, 4]);
244          */
245         setPosition: function (coords, noevent) {
246             var c = this.coords,
247                 oc = this.coords.slice(); // Copy of original values
248 
249             if (coords.length === 3) {
250                 // Euclidean coordinates
251                 c[0] = 1.0;
252                 c[1] = coords[0];
253                 c[2] = coords[1];
254                 c[3] = coords[2];
255             } else {
256                 // Homogeneous coordinates (normalized)
257                 c[0] = coords[0];
258                 c[1] = coords[1];
259                 c[2] = coords[2];
260                 c[3] = coords[2];
261                 this.normalizeCoords();
262             }
263 
264             // console.log(el.emitter, !noevent, oc[0] !== c[0] || oc[1] !== c[1] || oc[2] !== c[2] || oc[3] !== c[3]);
265             // Not yet working
266             // if (el.emitter && !noevent &&
267             //     (oc[0] !== c[0] || oc[1] !== c[1] || oc[2] !== c[2] || oc[3] !== c[3])) {
268             //     this.triggerEventHandlers(['update3D'], [oc]);
269             // }
270             return this;
271         },
272 
273         update: function (drag) {
274             var c3d, foot;
275 
276             // Update is called from two methods:
277             // Once in setToPosition and
278             // once in the subsequent board.update
279             if (
280                 this.element2D.draggable() &&
281                 Geometry.distance(this._c2d, this.element2D.coords.usrCoords) !== 0
282             ) {
283                 if (this.slide) {
284                     this.projectCoords2Surface();
285                 } else {
286                     // Drag the point in its xy plane
287                     foot = [1, 0, 0, this.coords[3]];
288                     c3d = this.view.project2DTo3DPlane(this.element2D, [1, 0, 0, 1], foot);
289                     if (c3d[0] !== 0) {
290                         this.coords = this.view.project3DToCube(c3d);
291                     }
292                 }
293             } else {
294                 this.updateCoords();
295                 // Update 2D point from its 3D view
296                 this.element2D.coords.setCoordinates(
297                     Const.COORDS_BY_USER,
298                     this.view.project3DTo2D([1, this.X(), this.Y(), this.Z()])
299                 );
300             }
301             this._c2d = this.element2D.coords.usrCoords.slice();
302 
303             return this;
304         },
305 
306         updateRenderer: function () {
307             this.needsUpdate = false;
308             return this;
309         },
310 
311         projectCoords2Surface: function () {
312             var n = 2, // # of variables
313                 m = 2, // number of constraints
314                 x = [0, 0],
315                 // Various Cobyla constants, see Cobyla docs in Cobyja.js
316                 rhobeg = 5.0,
317                 rhoend = 1.0e-6,
318                 iprint = 0,
319                 maxfun = 200,
320                 surface = this.slide,
321                 that = this,
322                 r,
323                 c3d,
324                 c2d,
325                 _minFunc;
326 
327             if (surface === null) {
328                 return;
329             }
330 
331             _minFunc = function (n, m, x, con) {
332                 var c3d = [
333                         1,
334                         surface.X(x[0], x[1]),
335                         surface.Y(x[0], x[1]),
336                         surface.Z(x[0], x[1])
337                     ],
338                     c2d = that.view.project3DTo2D(c3d);
339 
340                 con[0] = that.element2D.X() - c2d[1];
341                 con[1] = that.element2D.Y() - c2d[2];
342 
343                 return con[0] * con[0] + con[1] * con[1];
344             };
345             if (Type.exists(this._params)) {
346                 x = this._params.slice();
347             }
348             r = Mat.Nlp.FindMinimum(_minFunc, n, m, x, rhobeg, rhoend, iprint, maxfun);
349 
350             c3d = [1, surface.X(x[0], x[1]), surface.Y(x[0], x[1]), surface.Z(x[0], x[1])];
351             c2d = this.view.project3DTo2D(c3d);
352             this._params = x;
353             this.coords = c3d;
354             this.element2D.coords.setCoordinates(Const.COORDS_BY_USER, c2d);
355             this._c2d = c2d;
356         },
357 
358         // Not yet working
359         __evt__update3D: function (oc) {}
360     }
361 );
362 
363 /**
364  * @class This element is used to provide a constructor for a 3D Point.
365  * @pseudo
366  * @description A Point3D object is defined by 3 coordinates [x,y,z].
367  * <p>
368  * All numbers can also be provided as functions returning a number.
369  *
370  * @name Point3D
371  * @augments JXG.Point3D
372  * @constructor
373  * @throws {Exception} If the element cannot be constructed with the given parent
374  * objects an exception is thrown.
375  * @param {number,function_number,function_number,function} x,y,z The coordinates are given as x, y, z consisting of numbers of functions.
376  * @param {array,function} F Alternatively, the coordinates can be supplied as
377  *  <ul>
378  *   <li>array arr=[x,y,z] of length 3 consisting of numbers or
379  *   <li>function returning an array [x,y,z] of length 3 of numbers.
380  * </ul>
381  *
382  * @example
383  *    var bound = [-5, 5];
384  *    var view = board.create('view3d',
385  *        [[-6, -3], [8, 8],
386  *        [bound, bound, bound]],
387  *        {});
388  *    var p = view.create('point3d', [1, 2, 2], { name:'A', size: 5 });
389  *    var q = view.create('point3d', function() { return [p.X(), p.Y(), p.Z() - 3]; }, { name:'B', size: 5, fixed: true });
390  *
391  * </pre><div id="JXGb9ee8f9f-3d2b-4f73-8221-4f82c09933f1" class="jxgbox" style="width: 300px; height: 300px;"></div>
392  * <script type="text/javascript">
393  *     (function() {
394  *         var board = JXG.JSXGraph.initBoard('JXGb9ee8f9f-3d2b-4f73-8221-4f82c09933f1',
395  *             {boundingbox: [-8, 8, 8,-8], axis: false, showcopyright: false, shownavigation: false});
396  *         var bound = [-5, 5];
397  *         var view = board.create('view3d',
398  *             [[-6, -3], [8, 8],
399  *             [bound, bound, bound]],
400  *             {});
401  *         var p = view.create('point3d', [1, 2, 2], { name:'A', size: 5 });
402  *         var q = view.create('point3d', function() { return [p.X(), p.Y(), p.Z() - 3]; }, { name:'B', size: 5 });
403  *     })();
404  *
405  * </script><pre>
406  *
407  */
408 JXG.createPoint3D = function (board, parents, attributes) {
409     //   parents[0]: view
410     // followed by
411     //   parents[1]: function or array
412     // or
413     //   parents[1..3]: coordinates
414 
415     var view = parents[0],
416         attr,
417         F,
418         slide,
419         c2d,
420         el;
421 
422     // If the last element of parents is a 3D object,
423     // the point is a glider on that element.
424     if (parents.length > 2 && Type.exists(parents[parents.length - 1].is3D)) {
425         slide = parents.pop();
426     } else {
427         slide = null;
428     }
429 
430     if (parents.length === 2) {
431         // [view, array|fun] (Array [x, y, z] | function) returning [x, y, z]
432         F = parents[1];
433     } else if (parents.length === 4) {
434         // [view, x, y, z], (3 numbers | functions)
435         F = parents.slice(1);
436     } else {
437         throw new Error(
438             "JSXGraph: Can't create point3d with parent types '" +
439                 typeof parents[0] +
440                 "' and '" +
441                 typeof parents[1] +
442                 "'." +
443                 "\nPossible parent types: [[x,y,z]], [x,y,z]"
444         );
445         //  "\nPossible parent types: [[x,y,z]], [x,y,z], [element,transformation]"); // TODO
446     }
447 
448     attr = Type.copyAttributes(attributes, board.options, "point3d");
449     el = new JXG.Point3D(view, F, slide, attr);
450     el.initCoords();
451 
452     c2d = view.project3DTo2D(el.coords);
453 
454     attr.name = el.name;
455     el.element2D = view.create("point", c2d, attr);
456     el.addChild(el.element2D);
457     el.inherits.push(el.element2D);
458     el.element2D.setParents(el);
459 
460     el._c2d = el.element2D.coords.usrCoords.slice(); // Store a copy of the coordinates to detect dragging
461 
462     return el;
463 };
464 
465 JXG.registerElement("point3d", JXG.createPoint3D);
466